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Text File  |  2002-07-28  |  1.2 KB  |  80 lines

  1. Sound = "windloop01"
  2. {
  3.     FileName = "../data/sounds/Windy_Forest_loop_01.wav";
  4.     Looping = true;
  5. }
  6.  
  7. Sound = "windloop02"
  8. {
  9.     FileName = "../data/sounds/Windy_Forest_loop_02.wav";
  10.     Looping = true;
  11. }
  12.  
  13. Sound3D = "windfx01"
  14. {  
  15.     FileName = "../data/sounds/Windy_Forest_fx_01.wav";  
  16. }
  17.  
  18. Sound3D = "windfx02"
  19. {  
  20.     FileName = "../data/sounds/Windy_Forest_fx_02.wav";  
  21. }
  22.  
  23. Sound3D = "windfx03"
  24. {  
  25.     FileName = "../data/sounds/Windy_Forest_fx_03.wav";  
  26. }
  27.  
  28. Sound3D = "windfx04"
  29. {  
  30.     FileName = "../data/sounds/Windy_Forest_fx_04.wav";  
  31. }
  32.  
  33.  
  34. SoundScape = "Windy Forest"
  35. {
  36.     Background
  37.     {
  38.         Sound = "windloop01";
  39.         MinVolume = 0.25;
  40.         MaxVolume = 1.0;
  41.         MinVolumeTime = 1.5;
  42.         MaxVolumeTime = 3.0;
  43.         MinPitch = 0.5;
  44.         MaxPitch = 1.5;
  45.         MinPitchTime = 1.0;
  46.         MaxPitchTime = 4.0;
  47.     }
  48.  
  49.     Background
  50.     {
  51.         Sound = "windloop02";
  52.         MinVolume = 0.0;
  53.         MaxVolume = 0.75;
  54.     }
  55.  
  56.     Periodic = Default
  57.     {
  58.         Sound3D = "windfx01";
  59.         MinDelay = 30.0;
  60.         MaxDelay = 90.0;
  61.         MinPitch = 1.25;
  62.         MaxPitch = 0.75;
  63.         XRange = 20.0;
  64.         YRange = 20.0;
  65.         ZRange = 20.0;
  66.         MinDistance = 3.0;
  67.     }
  68.     Periodic 
  69.     {
  70.         Sound3D = "windfx02";
  71.     }
  72.     Periodic 
  73.     {
  74.         Sound3D = "windfx03";
  75.     }
  76.     Periodic 
  77.     {
  78.         Sound3D = "windfx04";
  79.     }
  80. }